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	<title>Kenneth D. Nordahl’s blog &#187; after effects</title>
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		<title>A animation made for QUT</title>
		<link>http://blog.nordahl.me/kdnmedia-com/a-animation-made-for-qut/</link>
		<comments>http://blog.nordahl.me/kdnmedia-com/a-animation-made-for-qut/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 16:35:28 +0000</pubDate>
		<dc:creator>KDN</dc:creator>
				<category><![CDATA[kdnmedia.com]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[kdmedia]]></category>
		<category><![CDATA[qut]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[vimeo]]></category>

		<guid isPermaLink="false">http://kdnmedia.com/?p=44</guid>
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The tools used to complete this film was regular transform keyframing, camera movement in 3D and some motion tracking.
The idea was to play with the vanishing point in photoshop to create a &#8220;3D world&#8221; from a picture  of my room. I then exported it to a format after effect was able to understand. The next [...]]]></description>
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<p><span id="more-44"></span></p>
<p>The tools used to complete this film was regular transform keyframing, camera movement in 3D and some motion tracking.</p>
<p>The idea was to play with the vanishing point in photoshop to create a &#8220;3D world&#8221; from a picture  of my room. I then exported it to a format after effect was able to understand. The next step was then too line it up properly according the the camera and start to animate the camera around inn the &#8220;3D room&#8221;.</p>
<p>I created 2 greenscreen pictures on the wall in photoshop. Those where motion tracked and the movement was applied on a couple of image sequences. There was a laptop in the scene as well that I had to motion track.</p>
<p>I met a couple of challenges during this animation. The first one was of course distortion of the perspective of the room. This was something I just had too live with since the main idea was to move around in the room. The second problem was the motion tracking on a low res composition. I did not think of this before I started the animation, so the solution was to start all over and add a image frame in photoshop to the greenscreen picture. That helped a lot but it still is far from perfect. The third problem is that the hole idea does not work to well on a low resolution composition. I did not get the hole picture of that before the final render. I usually work in at least SD resolution, most often full HD or higher res so the whole preproduction was wrong.</p>
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